There are many raid in Wow, some easy, but some is very difficult to play, what is the hardest raid in World of Warcarft?
Muru before the nerf was extremely tough but still had some kills (even before minor nerfs), heroic lich king only 1 guild reported killing 0%, i'm sure a few others did it as well but paragon was the only one that reported a kill.Naxx still has the hardest to cordinate boss fight in the game thus far, Buy Cheap wow gold,The Four Horseman. Ive seen vids of people who've downed Illidan having trouble with them because of the rotations involved Ahn'Qiraj was clearly one of the hardest hardest raid in World of Warcarft, and set standards in difficulty for all the rest.
---The Twin emperors: Two bosses, one immune to magic one immune to physical. They would switch places and the tanks would have to pick them up instantly, if they got any where near each other they would begin to heal.
---C'thun - Was impossible until a patch was released to fix it. Absolute coordination is required in order to do this fight, one person %^&*s up and it's GG
---Ouro - Can't say much because I never did it, but it looked hard as hell, and from what I hear it was a bitch to do.
Numerical difficulty
The most basic type of difficulty that you can work into an encounter is raw numerical difficulty. Personally, I consider this to be the lazy type of challenge to add into a fight, but that doesn't mean that it is entirely without merit. Numerical difficulty is merely the pure output requirements of an encounter.
Ragnaros, Firelands
Not since the Lich King has an encounter captured the feeling of epic like the final showdown with Ragnaros. This lengthy endurance battle tested every aspect of your raid: numbers, awareness, teamwork, and patience. Unlike simpler encounters with one or two phases, this one had five -- six, if you were one of the dedicated few tackling him on heroic, which several people described as being "the hardest encounter in the game to date."
Honorable mentions
Beth'tilac, Firelands This fight had all the right elements: split teams working together to accomplish a goal, action in waves, and an excellent final DPS burn. Buggy bugs and general tuning problems just pushed it out of the top five.
Yor'sahj, Dragon Soul The colored-ooze combo mechanic was "good RNG," randomness that could be planned for. Unfortunately, artificial limitations on the combinations made dealing with the situations fairly mechanical.
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